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                        Mt. Holz Science Fiction Society
                      Club Notice - 7/6/90 -- Vol. 9, No. 1


       MEETINGS UPCOMING:

       Unless otherwise stated, all meetings are on Wednesdays at noon.
            LZ meetings are in LZ 2R-158.  MT meetings are in the cafeteria.

         _D_A_T_E                    _T_O_P_I_C

       07/11   LZ: HYPERION by Dan Simmons (Hugo Nominee)
       08/01   LZ: A FIRE IN THE SUN by George Alec Effinger (Hugo Nominee)
       08/22   LZ: RENDEZVOUS WITH RAMA by Arthur C. Clarke
       09/12   LZ: STAR MAKER by Olaf Stapledon (Formative Influences)
       10/03   LZ: MICROMEGAS by Voltaire (Philosophy)
       10/24   LZ: THE WORM OUROBOROS by E. R. Eddison (Classic Horror)
       11/14   LZ: WAR WITH THE NEWTS by Karel Capek (Foreign SF)

         _D_A_T_E                    _E_X_T_E_R_N_A_L _M_E_E_T_I_N_G_S/_C_O_N_V_E_N_T_I_O_N_S/_E_T_C.

       07/13   HUGO BALLOT DEADLINE
       07/14   SFABC: Science Fiction Association of Bergen County: TBA
                       (phone 201-933-2724 for details) (Saturday)

       HO Chair:      John Jetzt     HO 1E-525   834-1563  hocpa!jetzt
       LZ Chair:      Rob Mitchell   LZ 1B-306   576-6106  mtuxo!jrrt
       MT Chair:      Mark Leeper    MT 3D-441   957-5619  mtgzx!leeper
       HO Librarian:  Tim Schroeder  HO 3E-301   949-4488  hotld!tps
       LZ Librarian:  Lance Larsen   LZ 3L-312   576-3346  mtunq!lfl
       MT Librarian:  Evelyn Leeper  MT 1F-329   957-2070  mtgzy!ecl
       Factotum:      Evelyn Leeper  MT 1F-329   957-2070  mtgzy!ecl
       All material copyright by author unless otherwise noted.

       1. Of the next Lincroft discussion book, Evelyn Leeper says:

       _H_y_p_e_r_i_o_n has been compared to Chaucer's _C_a_n_t_e_r_b_u_r_y _T_a_l_e_s in that it
       is  a  group  of  pilgrims  telling  stories.  But there is a basic
       difference.  In _T_h_e _C_a_n_t_e_r_b_u_r_y _T_a_l_e_s, the stories are  about  other
       people;  in  _H_y_p_e_r_i_o_n  they are about the story-tellers themselves.
       And in this area, Simmons does very well,  managing  to  have  each
       story _s_o_u_n_d as if the teller were telling it: the story told by the
       priest sounds the way a priest would talk, the story  told  by  the
       soldier  sounds  the  way  a soldier would talk, etc.  In addition,
       each story is interesting in itself.  Each  story  is  also  almost











       THE MT VOID                                           Page 2



       novel-length  in  itself; any one of them, with an ending added on,
       could have been published as a stand-alone novel.

       The basic story begins with seven pilgrims traveling to  the  "Time
       Tombs,"  odd  structures on the planet Hyperion which are traveling
       backwards in time and  somehow  connected  with  the  Shrike.   The
       Shrike  is  a  monster  that  appears to be a humanoid made up of a
       large collection of knives and razor blades, leading  a  friend  of
       mine  to  describe _H_y_p_e_r_i_o_n as "Freddy Krueger on Mars."  (It turns
       out in _T_h_e _F_a_l_l _o_f _H_y_p_e_r_i_o_n that there is a very  good  reason  for
       the  Shrike  and  its  presence,  and that this is more than just a
       desire to put in a slasher monster,  but  many  people  may  be  so
       turned off by the concept in the first half that they will not read
       _T_h_e _F_a_l_l _o_f _H_y_p_e_r_i_o_n.)

       In order to figure out what the Shrike is and  the  secret  of  the
       Time  Tombs,  the  pilgrims  tell  their  stories  of  how they are
       connected with Hyperion.  This is how we come to get "The Soldier's
       Story," "The Philosopher's Story," "The Poet's Story," and so on.

       Of interest to techies is Simmons's understanding of how electronic
       bulletin  boards  work  in  his  description  of  the  All Thing, a
       communications network joining all of the Hegemony (also  page  199
       of _H_y_p_e_r_i_o_n):

            Days and nights would pass with  me  monitoring  the
            Senate  on  farcaster  cable  or tapped into the All
            Thing.  Someone once estimated that  the  All  Thing
            deals with about a hundred active pieces of Hegemony
            legislation per day,  and  during  my  months  spent
            screwed  into  the  sensorium I missed none of them.
            My voice and name became well known  on  the  debate
            channels.   No  bill  was  too  small,  no issue too
            simple or too complex for my input.  The simple  act
            of voting every few minutes gave me a false sense of
            having _a_c_c_o_m_p_l_i_s_h_e_d something.  I  finally  gave  up
            the  political  obsession only after I realized that
            accessing  the  All  Thing  regularly  meant  either
            staying  home  or  turning into a walking zombie.  A
            person constantly busy  accessing  on  his  implants
            makes  a  pitiful sight in public and it didn't take
            Helenda's decision to make  me  realize  that  if  I
            stayed  home  I  would turn into an All Thing sponge
            like so many millions of other slugs around the Web.

       However, the reader should be warned that _H_y_p_e_r_i_o_n is  really  just
       the  first  half  of  a  novel,  whose  second  half is _T_h_e _F_a_l_l _o_f
       _H_y_p_e_r_i_o_n.  Issuing this novel as two  volumes  is  doubly  annoying
       because  the  second  half  is  so  long and drawn-out that I found
       myself saying, "Why didn't Simmons just add another hundred  or  so
       pages  onto  the  first  half and wrap the story up there?"  But he











       THE MT VOID                                           Page 3



       didn't, so if you plan on reading _H_y_p_e_r_i_o_n, you are warned.

       2. Last issue I was talking about half-hour commercials that try to
       make you think they are regularly scheduled prime-time shows.  They
       have the prime-time television show camouflage down  so  well  they
       even   have  commercials  within  the  commercial.   But  they  are
       commercials for the same product.  Why even bother?  In the  middle
       of a commercial it's "Let's take a break for a commercial."  And as
       often as not the inner commercial  just  repeats  scenes  from  the
       outer  commercial.   It's  as  if you were sitting in the dentist's
       chair and he stops drilling and says, "I'm sorry--you've got to  go
       to the dentist now."

       One of the amazing things about these commercials is the audiences.
       We are expected to believe this is a live spontaneous audience, but
       it is the closest thing to a hive mind I have ever seen outside  of
       science  fiction.   We  are  to believe that there are fifty people
       here who share exactly the same set  of  thoughts.   There  was  at
       least one show that used the ploy of having the ersatz host bargain
       down the price from the phony guest.  (I call him  an  ersatz  host
       since  you could hardly call him a regular participant in a program
       that is showing the only episode it  will  ever  have.)   The  live
       audience  of fifty people were all dissatisfied with the price as a
       whole, but when the guest was bargained down  to  $29.95  for  four
       containers  of  car  polish  and  a  chamois,  all  of a sudden the
       audience was happy, every last person.  How dumb do they think  the
       audience is?

       Then there are the questions from the audience,  people  just  like
       you and me except that they have been coached what questions to ask
       and we haven't.  For a few dollars extra, an audience  member  will
       ask  some  question.   The  guest  will then compliment himself for
       arranging for it to  be  asked  by  saying,  "That's  a  very  good
       question"  and then the guest will give a two-minute answer clearly
       prepared ahead of time.


                                          Mark Leeper
                                          MT 3D-441 957-5619
                                           ...mtgzx!leeper



            Fools must be rejected not by arguments, but by facts.
                                           -- Flavius Josephus





















                            STEAM BIRD by Hilbert Schenck
                        Tor, 1988, ISBN 0-812-55400-0, $3.50.
                          A book review by Evelyn C. Leeper
                           Copyright 1990 Evelyn C. Leeper



            First of all, "Steam Bird" is only 148 pages of this book, with
       "Hurricane Claude" filling in the rest of the 213-page total.  Still,
       that is novel length, so I suppose I can't complain too much about
       deceptive packaging.  And after all, "Hurricane Claude" is the same
       whiz-bang-old-technology-brought-up-to-date sort of story, though
       steam-powered airplanes do not appear.

            That out of the way, what about the stories?  Well, I haven't
       decided.  (Okay, you're asking, why is she reviewing a book that she
       hasn't made up her mind on?  Well, maybe my comments will help you
       decide whether you think _y_o_u'_d like it.)  "Steam Bird" is about a
       nuclear-powered steam attack bomber.  Were I a fan of steam locomotives,
       I'm sure I would have enjoyed this more.  As it is, however, the concept
       of a steam attack bomber wasn't enough to carry the story for me.  In
       addition, the characters all seemed as if they had been lifted from _D_r.
       _S_t_r_a_n_g_e_l_o_v_e, complete with National Security Advisor Andrezoti
       Bzggnartsky (whose dialect Schenck renders impossible to read without
       reading it aloud) and a general who says things like, "The wing is
       ready, sir.  We will not fail the country, Mr. President.  Nor the world
       of steam!"

            "Hurricane Claude" also has "old-fashioned" science, this time an
       ionized column of air used to break up hurricanes, and the usual plucky
       people who have a dream of doing this against all that the bureaucrats
       can throw at them.

            One of the strangest things--to me, anyway--about these stories is
       Schenck's unusual--one might almost say bizarre--way of introducing
       homosexuality and/or gay characters.  In "Steam Bird" there are no gay
       characters (that I noticed) but there is an emphatically homophobic
       President; in "Hurricane Claude" there is two gay characters, a plane
       named "Gay Enola," and a raving homophobe who, it turns out, is really
       repressing his own homosexual urges and comes around to right-thinking
       by the end of the story.  While this is all very fascinating as
       something not often seen in science fiction, I'm not sure that it really
       works in the context of telling a story with real characters.  Then
       again, maybe Schenck isn't trying to do that.

            Schenck's characters are so extreme that I can't help but feel he
       is aiming for something other than realism.  I might almost call it a
       "cult book," much as _D_r. _S_t_r_a_n_g_e_l_o_v_e, _R_o_c_k_y _H_o_r_r_o_r _P_i_c_t_u_r_e _S_h_o_w, and
       _R_e_p_o _M_a_n are "cult films."  While I'm not sure I enjoy this sort of
       humor in a literary form as much as in a film, you might want to give it
       a try.  I suppose on the whole this constitutes a recommendation.  (And
       if you're a steam locomotive fan, I suspect you'd appreciate "Steam
       Bird" considerably more than I did--at least the technical parts.)













                       A HIDDEN PLACE by Robert Charles Wilson
               Bantam Spectra, 1989 (1986c), ISBN 0-553-26103-7, $3.95.
                          A book review by Evelyn C. Leeper
                           Copyright 1990 Evelyn C. Leeper



            A hobo camp during the Depression may not seem the most auspicious
       opening scene for a fantasy novel, but at least one has to agree that it
       has not been over-used and that, more than likely, the book it begins is
       not just another Tolkien rip-off.  And _A _H_i_d_d_e_n _P_l_a_c_e is most definitely
       a different sort of fantasy.

            From the very first scene, which introduces Bone, who seems to be a
       cross between a psychotic and a mental defective, the reader finds
       herself (or himself, but hey, I'm the reviewer so I should at least get
       top billing) involved with a most unlikely set of characters.  There's
       Bone, of course, but there's also Travis Fisher, who drifts into town to
       live with his Puritanical, Bible-Belt-religious relatives after his
       less-than-Puritanical mother has died.  And there's Anna Blaise, a
       strange young woman who lives in the attic of his relatives' house and
       affects everyone's lives most unexpectedly.

            These characters soon find themselves swept up in the bigotry and
       narrow-mindedness of the times, or for that matter of any time.  To say
       what develops from this, how the characters interact, and how it is
       resolved, would of course be giving away too much, and I wouldn't want
       to do that, because (as you might have guessed) I'm going to recommend
       that you read this book.  It probably isn't a spoiler to say that Anna
       and Bone are as much symbols for aspects of our own humanity as they are
       characters, and that this is perhaps paradoxically what makes them in
       turn the fleshed-out characters they are.

            This is not to say that sometimes the prose isn't, well, overripe.
       For example, this sentence (on page 14) made me feel as if I had fallen
       into the Bulwer-Lytton Fiction Contest: "Haute Montagne ('where the
       railroad meets the wheatfield') might once have wanted to be a city, but
       that ambition had died--or at least had been set aside, like the hope
       chest of a young woman destined for spinsterhood--in the Depression that
       had come like a bad cold and stayed to become something worse, some
       lingering if not fatal disease."  (For those who don't know, the
       Bulwer-Lytton Fiction Contest is a contest for the _w_o_r_s_t starting
       sentence of a novel.)  Maybe the fact that I just read the third volume
       of winners [?] in that contest influenced me here.  On the other hand,
       one wonders if bad writing is not sometimes in the eye of the beholder
       and if some of the "bad" beginnings were presented as good beginning
       sentences, we wouldn't belive that as well.  But now I'm drifting off
       into my regular rant against the Kirk Poland Memorial Bad Prose
       Competition....

            But overly florid writing notwithstanding (or perhaps even
       contributing), _A _H_i_d_d_e_n _P_l_a_c_e is a book well worth seeking out.












                         MEMORY WIRE by Robert Charles Wilson
               Bantam Spectra, 1990 (1988c), ISBN 0-553-26853-8, $3.95.
                          A book review by Evelyn C. Leeper
                           Copyright 1990 Evelyn C. Leeper

            Where Wilson's first novel, _A _H_i_d_d_e_n _P_l_a_c_e, is a fantasy, this is
       science fiction.  Yet both cross the boundaries between the two: _A
       _H_i_d_d_e_n _P_l_a_c_e has elements of science fiction (especially towards the
       end) and _M_e_m_o_r_y _W_i_r_e, for all its high-tech beginning, draws on the idea
       of dreams and visions as a part of life.

            The main character in _M_e_m_o_r_y _W_i_r_e, Raymond Keller, has implanted in
       his head electronics that make him the perfect reporter: they record
       everything he sees and hears perfectly.  He is sent to Brazil, where
       "they" ("they" being the usual corporate and government baddies) have
       discovered an alien artifact that may contain the total knowledge of the
       aliens and hence give the holder of limitless power.  The fact that it
       also can bring out eidetic memories makes it valuable to anyone who
       wants to remember or relive their past.  Most of the novel is spent with
       characters chasing and being chased, though while this is going on we do
       get to see Wilson's vision of the 21st Century.

            The major weakness of this novel is the ending--all the villains
       are too easily defeated or give up.  And, needless to say, the end is
       very predictable.  The strengths are Wilson's descriptions of 21st
       Century life and of the dream-like states of his characters.  On the
       whole I found this a disappointment after Wilson's promising beginning
       with _A _H_i_d_d_e_n _P_l_a_c_e, but not enough so that I would totally give up on
       him.  Rather, I would hope that he would concentrate where his strength
       is, on fantasy rather than on science fiction.


                           GYPSIES by Robert Charles Wilson
                   Bantam Spectra, 1989, ISBN 0-553-28304-9, $4.50.
                          A book review by Evelyn C. Leeper
                           Copyright 1990 Evelyn C. Leeper

            In _G_y_p_s_i_e_s, Wilson's third novel, he returns to the realm of
       fantasy in our current world without totally abandoning science fiction.
       Karen discovers at a very young age that she can "sidestep" into other
       worlds, opening a window or a door into them by force of will.  But it's
       not only she--it's her brothers also who have this talent.  Where did it
       come from?  What does it mean?  And what is the meaning of the Gray Man
       whom she sees in these other worlds?

            As in _M_e_m_o_r_y _W_i_r_e, his second novel, Wilson eventually has the
       military trying to exploit these talents, and this is what Wilson uses
       to create the major tension at the end of the book, but that is not what
       I found the most memorable aspect of the novel.  (In fact, in many ways
       the end of the novel was fairly predictable.)  Rather it is his
       description of Karen's gradual discoveries about herself and her talents
       that make this a worthwhile work.  _G_y_p_s_i_e_s has the same almost-mystical
       quality that made his first novel, _A _H_i_d_d_e_n _P_l_a_c_e, a memorable debut.
       The prose style of _G_y_p_s_i_e_s is more polished than that of _A _H_i_d_d_e_n _P_l_a_c_e,
       and as I have with Wilson's previous two books, I give this a strong
       recommendation.












                      An Annotated Filmography of Ray Harryhausen
                            Film comment by Mark R. Leeper
                            Copyright 1990 Mark R. Leeper



            From 1958 to 1977 Ray Harryhausen was Hollywood's king of film
       special effects.  For putting fantasy images on film there was nobody
       else anywhere near his class.  He may by the only single technician in
       cinema history to have had his own large and active fan following.  For
       a while there was even a semi-professional magazine, _F_X_R_H, devoted to
       how he created the effects he did.  While he had a wide range of
       effects, many his own inventions, he is best known for three-dimensional
       animation, generally called stop-motion animation, though he calls his
       brand of it "Dynamation" or "Super-Dynamation."  As a boy he was
       fascinated by _K_i_n_g _K_o_n_g and became a staunch fan of its animator Willis
       O'Brien, whom he later worked with.  He grew up a close friend of Ray
       Bradbury and each influenced the other.

            His films are:

          - MIGHTY JOE YOUNG (1949)--Apprenticed to Willis O'Brien, Harryhausen
            helped to animate the title gorilla.  The film itself is a rather
            mundane children's film in the tradition of the Lassie films.  It
            did, however, win an Oscar for its special effects, probably a
            much-belated tribute to _K_i_n_g _K_o_n_g.

          - BEAST FROM 20,000 FATHOMS (1952)--This was Harryhausen's first solo
            feature film.  It tells the story of a dinosaur released by an
            atomic blast who makes his way to New York City.  He wreaks havoc
            and is killed at Coney Island.  Not badly scripted and it gave
            Harryhausen a chance to do dinosaurs on film.  It also started
            Harryhausen's long relationship with Columbia Pictures.  _B_e_a_s_t _f_r_o_m
            _2_0,_0_0_0 _F_a_t_h_o_m_s spawned many giant monster films in the 1950s and
            was also the inspiration for the first Godzilla film.  _B_e_a_s_t _f_r_o_m
            _2_0,_0_0_0 _F_a_t_h_o_m_s was based, but not very much, on "The Foghorn" by
            Bradbury.

          - IT CAME FROM BENEATH THE SEA (1955)--In spite of the importance of
            _B_e_a_s_t _f_r_o_m _2_0,_0_0_0 _F_a_t_h_o_m_s, it did not convince Columbia that
            Harryhausen was an important force.  This film had a lower budget
            and was aimed at a young audience.  A giant octopus from the deep
            sea trenches comes to the surface and menaces San Francisco.  Years
            later Harryhausen revealed that his offer to Columbia was based on
            the number of tentacles they wanted and they settled on six!

          - EARTH VS. THE FLYING SAUCERS (1956)--Low-budget again, but you
            would not know it to look at the film.  The saucers were his first
            attempt at flying effects.  The film climaxes with an impressive
            battle in Washington D.C.












       Ray Harryhausen               July 1, 1990                        Page 2



          - THE ANIMAL WORLD (1956)--Harryhausen was lent to Warner Brothers to
            do the dinosaur effects for a semi-documentary about the evolution
            of animal life.  He worked with O'Brien.  (I do not remember the
            film well and it has not appeared anywhere in many years.)

          - TWENTY MILLION MILES TO EARTH (1957)--Harryhausen's next entry was
            another film targeted for Saturday matinee crowds.  It opens with a
            spectacular scene of a spaceship crashing nose-first into the
            coastal waters off Sicily.  The centerpiece of this film is a
            creature hatched from an egg brought from Venus by the spaceship.
            The Ymir, as Harryhausen called it, looked like a cross between a
            man and a dinosaur.  The birth of the Ymir is a really nice piece
            of animation.  The film could have had a better story but it is
            still an enjoyable monster film.

          - THE 7TH VOYAGE OF SINBAD (1958)--Harryhausen wanted to try doing
            animation in color and chose to do an Arabian Nights fantasy that
            would have real monsters.  Somewhat to Harryhausen's surprise, the
            choosy Bernard Herrmann not only agreed to score the film but was
            really enthusiastic about the project.  Harryhausen packed the film
            with wonders such as cyclopes, a dragon, and a monster two-headed
            bird.  Columbia, who had only meager expectations for the movie,
            found it to be one of their best-grossing films that year.  From
            this point on Harryhausen would aim at more adult audiences and
            have bigger budgets to do it with.  Harryhausen's fans generally
            consider this to be his best film.

          - THE THREE WORLDS OF GULLIVER (1960)--On the face of it one would
            expect Swift's satiric fantasy to be a perfect project for
            Harryhausen.  Unfortunately, the script was just not very good.  It
            tried too hard to be charming even to the point of throwing in a
            song or two.  Some nice effects work, including a fight with an
            alligator, but generally this was not much fun.

          - MYSTERIOUS ISLAND (1961)--Jules Verne's story is pretty much
            straight adventure until science fiction elements enter toward the
            end.  Not content with that, the producers plastered on a number of
            monsters to liven things up and Harryhausen created the monsters.
            Included were giant bees and a giant crab.  Good score by Bernard
            Herrmann.

          - JASON AND THE ARGONAUTS (1963)--Harryhausen's fans generally
            consider this a classic second only to _T_h_e _7_t_h _V_o_y_a_g_e _o_f _S_i_n_b_a_d
            among his films.  It is probably the best script for any of his
            films and while, generally accurate to the myth, it gave
            Harryhausen lots of room to do the type of effects he does best.
            There is an army of skeletons (well, perhaps only a platoon), the
            multi-headed hydra, and flying harpies.  But the best effects are a
            huge Poseidon coming out of the sea and the great bronze giant
            Talos.












       Ray Harryhausen               July 1, 1990                        Page 3



          - FIRST MEN IN THE MOON (1964)--Only marginally more faithful to its
            source than was _M_y_s_t_e_r_i_o_u_s _I_s_l_a_n_d.  The screenplay is by the
            excellent Nigel Kneale, though it is not one of his best efforts.
            Kneale's best touch in the film is in the first few minutes.
            Harryhausen's effects too start out good but become humdrum once
            the explorers set off for the moon.  The effect of the sphere
            breaking loose of its greenhouse and flying skyward makes one wish
            Wells were around to see it.  What we see of the lunar world is
            adequate but not really imaginative.

          - ONE MILLION YEARS B.C. (1966)--On this go-around Harryhausen was
            working for Hammer films.  It was about as good as you could make a
            film about dinosaurs and prehistoric people living together.
            Harryhausen's dinosaurs were done as well as he ever had done them,
            but they could not overcome the premise.  More attention was given
            to Raquel Welch in his first sexy role.  Somebody decided to use a
            photographically enlarged lizard as a dinosaur in one scene, but it
            is hard to believe it would have been Harryhausen.

          - THE VALLEY OF GWANGI (1969)--Willis O'Brien always wanted to do a
            film with cowboys against dinosaurs.  O'Brien wanted to call the
            film _G_w_a_n_g_i.  He wrote the story for _B_e_a_s_t _o_f _H_o_l_l_o_w _M_o_u_n_t_a_i_n but
            it fell short of his vision.  After his death Harryhausen decided
            to make the film and he put in his best dinosaur animation ever.
            The story takes place in Mexico in cowboy times but the story is
            still strongly reminiscent of _K_i_n_g _K_o_n_g.  As a Western it is not
            very good but the dinosaurs are great.  There are convincing scenes
            of live-action cowboys roping stop-motion dinosaurs.  I have never
            figured out how he integrated the two and had the ropes connect
            them.

          - THE GOLDEN VOYAGE OF SINBAD (1974)--After a hiatus Harryhausen
            returned to the screen with the second of his Sinbad films.  It
            includes fantastic creatures from many mythologies but its high
            point is a six-armed Kali with all six arms moving at once.  For
            the first time in a while the story was decent (with a notable
            exception in how the villain--played by Tom Baker--was finally
            dispatched).  Harryhausen unfortunately put too many of his effects
            in scenes too dark to make out detail.  Good score by Miklos Rosza.

          - SINBAD AND THE EYE OF THE TIGER (1977)--The most recent of
            Harryhausen's Sinbad films was released the same weekend as _S_t_a_r
            _W_a_r_s.  It had some nice creations, such as an intelligent baboon
            and a troglodyte, but there was also some sloppiness with overly
            obvious matte lines.  But its worst feature was a script in which
            both the good guys and the bad guys kept making unrealistically
            stupid blunders.  ("Is this the map you are looking for?  How did
            you know it exists?")  Harryhausen did try something rather
            ambitious by making some of the major characters animations.  But
            still this film is the weakest of the three Sinbads.  (Sinbad
            always gets the girl at the end and is unattached at the beginning











       Ray Harryhausen               July 1, 1990                        Page 4



            of the next film.  It is unclear what he is doing with those
            women.)

          - CLASH OF THE TITANS (1981)--Harryhausen's most recent film was for
            MGM rather than his usual Columbia.  This was to be everything
            _J_a_s_o_n _a_n_d _t_h_e _A_r_g_o_n_a_u_t_s was, plus having big-budget actors such as
            Burgess Meredith, Laurence Olivier, Maggie Smith, Clair Bloom, and
            Ursula Andress.  It was popular with audiences for a summer but it
            lacked finesse.  Harryhausen did some amazing animation, including
            an excellent flying horse and a spectacular scene of a city
            engulfed by water, but some of the ideas (such as having a cute
            mechanical owl) were simply misfires.  Harry Hamlin was just not a
            very engaging actor as Perseus.  The film ended up ponderous and
            dull.

            Harryhausen has not made a film since 1981.  Stop-motion effects
       are now very common in films and their novelty has worn off.
       Harryhausen mastered them just early enough that he could build a career
       on them and become know.  His apprentices, People such as Jim Danforth
       and Dave Allen, will probably never be as well-known as their mentor
       was.  These days stop-motion effects compete with computerized visual
       effects, often gory make-up/prosthetic effects, and rubberized monsters.
       There are more special effects but less sense of wonder.  But there are
       a lot of fans grateful to Harryhausen for showing Hollywood what could
       be done in putting fantasy on film.