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                        Mt. Holz Science Fiction Society
                    Club Notice - 12/06/91 -- Vol. 10, No. 23


       MEETINGS UPCOMING:

       Unless otherwise stated, all meetings are on Wednesdays at noon.
            LZ meetings are in LZ 2R-158.  MT meetings are in the cafeteria.

         _D_A_T_E                    _T_O_P_I_C

       12/11/91  LZ: MIRKHEIM by Poul Anderson (Novels with Names of
                       Scandinavian Mythological Places in Them)
       01/08/92  LZ: EXPECTING SOMEONE TALLER by Tom Holt (Operatic SF)
       01/29/92  LZ: A CLOCKWORK ORANGE by Anthony Burgess (Dystopias)

         _D_A_T_E                    _E_X_T_E_R_N_A_L _M_E_E_T_I_N_G_S/_C_O_N_V_E_N_T_I_O_N_S/_E_T_C.
       12/07/91  SFABC: Science Fiction Association of Bergen County: Denise
                       Little of Barnes & Noble and B. Dalton (phone
                       201-933-2724 for details) (Saturday)
                       (***NOTE CHANGE OF DATE***)
       12/21/91  NJSFS: New Jersey Science Fiction Society: TBA
                       (phone 201-432-5965 for details) (Saturday)

       HO Chair:     John Jetzt         HO 1E-525 908-834-1563 hocpb!jetzt
       LZ Chair:     Rob Mitchell       LZ 1B-306 908-576-6106 mtuxo!jrrt
       MT Chair:     Mark Leeper        MT 3D-441 908-957-5619 mtgzy!leeper
       HO Librarian: Rebecca Schoenfeld HO 2K-430 908-949-6122 homxb!btfsd
       LZ Librarian: Lance Larsen       LZ 3L-312 908-576-3346 mtfme!lfl
       MT Librarian: Mark Leeper        MT 3D-441 908-957-5619 mtgzy!leeper
       Factotum:     Evelyn Leeper      MT 1F-329 908-957-2070 mtgzy!ecl
       All material copyright by author unless otherwise noted.

       1.  This  week's  topic  is  "Novels  with  Names  of  Scandinavian
       Mythological  Places  in Them."  Unfortunately, all I could come up
       with other than _M_i_r_k_h_e_i_m was Edmond Hamilton's  _Y_a_n_k  _a_t  _V_a_l_h_a_l_l_a,
       which  appeared  in  an Ace Double years ago.  Luckily Lance Larsen
       has a bit more to say:

       First, let's dispense with the associated "general topic" for  this
       meeting.  Mirkheim is not a place out of Norse mythology, which has
       many heims, but no Mirk. :^):^)  Besides, the only  other  books  I
       found  with titles out of Norse mythology, except, of course, Norse
       mythology, weren't worth reading, let alone discussing.












       THE MT VOID                                                  Page 2



       Okay, this is the sixth book  in  Poul  Anderson's  future  history
       series about the Polesotechnic League, and, of course, Nicholas Van
       Rijn.  Amidst  all  of  the  galaxy-spanning  empires  (benign  and
       otherwise) that other authors have postulated, Anderson has created
       a galactic civilization based on commerce and engineered by traders
       in  search  of  profits.   Other  organizations  (e.g.,  unions and
       governments) are also considered, but it is  the  central  role  of
       commerce  that  sets  this  series  apart.   The alliances, and the
       conflicts, between species are dictated by habitats  and  histories
       of  their  respective planets and cultures.  When two similar races
       are both intent on the same property or commodity, there is  liable
       to  be  conflict  or  cooperation  - depending on the two cultures'
       values and histories.  If two races are entirely dissimilar,  there
       is unlikely to be either.

       In Mirkheim, a source of extremely rare superheavy metals is found,
       hidden,  secretly  exploited,  rediscovered,  claim-jumped,  argued
       over, and ultimately fought over.  Because Anderson has focused  on
       commerce  as  a driving force in this series, the plot works and is
       sensible in a way that many others are not.  All of the actors have
       motives,  and  both  the characters and the motives are believable.
       Past actions and conflicts (from the earlier books in  the  series)
       affect  the  behavior  of  the actors in this story, but nothing is
       left unclear if you haven't read all the other volumes.  [-lfl]

       2. Mah friends, many and devious are the  ways  of  SAY-TEN.   Like
       GAHD,  SAY-TEN  moves in mysterious ways.  We do not know where EE-
       VIL will strike next.  I am here to talk to you  today  about  SAY-
       TEN's most devious plot in years.

       Now many did not believe me about the  comm-YU-nist  menace.   They
       said  I  was  seeing  comm-YU-nists everywhere.  They laughed at me
       like they laughed at JEE-ZUS.  And now  what  do  they  have?   Rap
       music.   People  with  funny lines in their haircuts.  Mah friends,
       that comm-YU-nist plot is still working.

       But today I want to talk to you about a threat that they  all  will
       KNOW  is  all  around.   That threat is OX-EE-GEN.  Yes, OX-EE-GEN.
       OX-EE-GEN is SAY-TEN's  most  dangerous  substance  because  it  is
       always  there.   SAY-TEN  will not let you get away from OX-EE-GEN.
       Now, many of you grew up being taught by  GAHD-LESS  teachers  that
       OX-EE-GEN  was  a  good  thing.  And they say there are no comm-YU-
       nists in our school systems!

       But I am here to tell you that if  we  all  work  together  we  can
       defeat  the  menace of SAY-TEN's OX-EE-GEN.  We did it in Michigan.
       There, a school system  was  giving  its  innocent  students  deep-
       breathing  exercises.  Luckily some good CHRIST-GENS who were ever-
       vigilant--as we all must be--found out about SAY-TEN's plot.   They
       told  the  school  system that deep breathing of OX-EE-GEN leads to
       out-of-body  experiences,  promotes   mysticism,   and   undermines











       THE MT VOID                                                  Page 3



       CHRIST-GEE-ANITY.  In some parts of Michigan I bet it also promotes
       emphysema and lung cancer.  That was all it took, good GAHD-fearing
       CHRIST-GENS to stop SAY-TEN in his tracks.

       Now I know what many of you are thinking.  We all have to  breathe.
       Yes,  that's  true.   It  is  part  of  the  human condition.  Like
       ORIGINAL SIN.  But we owe it to JEE-ZUS to take shallow breaths  as
       JEE-ZUS took shallow breaths.  And let us all say, AAY-MEN.

       3. I'd just like to add that if  you  have  ever  deep-breathed  in
       Michigan,  you  would  want to have an out-of-body experience too--
       preferably to another state.  [-ecl]

       4.  Correction: In spite of what the heading said, two weeks ago, I
       reviewed  _W_h_a_t  _M_i_g_h_t  _H_a_v_e  _B_e_e_n _3: _A_l_t_e_r_n_a_t_e _W_a_r_s, not _W_h_a_t _M_i_g_h_t
       _H_a_v_e _B_e_e_n _2: _A_l_t_e_r_n_a_t_e _H_e_r_o_e_s.  [-ecl]


                                          Mark Leeper
                                          MT 3D-441 908-957-5619
                                           ...mtgzy!leeper




            Character is that which can do without success.
                                          -- Ralph Waldo Emerson







































                                  BEAUTY AND THE BEAST
                            A film review by Mark R. Leeper
                             Copyright 1991 Mark R. Leeper



                    Capsule review:  Disney's animated feature films
               are, in my opinion, over-rated.  They lack plot and
               complexity.  Their emotional impact is limited.  The
               usual excuse is that they are only supposed to be
               simple children's films.  _B_e_a_u_t_y _a_n_d _t_h_e _B_e_a_s_t
               demonstrates that a lot more can be done in this
               medium.  It beats _B_a_m_b_i, _C_i_n_d_e_r_e_l_l_a, _S_n_o_w _W_h_i_t_e,
               _S_l_e_e_p_i_n_g _B_e_a_u_t_y, and all of the other classics,
               including _F_a_n_t_a_s_i_a.  Parents should go with their
               kids.  If you don't have kids, go anyway.  This one
               may not be on cassette this century.  Rating: +2 (-4
               to +4).

               I rather surprised myself with _B_e_a_u_t_y _a_n_d _t_h_e _B_e_a_s_t.  When I
          was young, I liked the Disney feature cartoons as little
          entertainments, but after age ten or so I found the stories a little
          uninteresting.  Eventually I could respect the detail in the
          technique, but even then I was rarely impressed with their
          imagination.  Yes, they had attention to detail and if I knew what
          to look for, I liked that.  But, with the exception of the dragon
          sequence from _S_l_e_e_p_i_n_g _B_e_a_u_t_y and the "Night on Bald Mountain"
          sequence from _F_a_n_t_a_s_i_a, there was not much beyond lukewarm
          imagination.  And the stories were really uninteresting.  And being
          a realist about my own looks, I have long been a little irritated at
          the subtext that equates physical beauty and ugliness to evil.  With
          all that to set up my attitude, it is hardly surprising that I would
          come away from _B_e_a_u_t_y _a_n_d _t_h_e _B_e_a_s_t genuinely believing it is the
          best animated feature film ever to come from Disney Studios.  And
          that includes that beloved intellectual fraud _F_a_n_t_a_s_i_a.

               The plot of the film maintains Disney's usual standard for
          fidelity to the original story.  This means, of course, that if you
          read Madame de Villeneuve's story and then saw the film, you would
          be likely to see similarities and probably would believe that the
          story did somehow inspire the film.  (Those anxious to read the
          story faithfully told can find it in Andrew Lang's _B_l_u_e _F_a_i_r_y _B_o_o_k.)
          Some bits were more likely inspired by Jean Cocteau's film _L_a _B_e_l_l_e
          _e_t _l_a _B_e_t_e.  Belle, if not a real intellectual, is at least a
          reader.  In fact, she seems to love books more than boys, so is
          thought to be weird.  (Bravo for her!)  But Belle has a semi-secret
          admirer.  Gaston is handsome, big, and strong.  He is also
          obnoxious, insufferably conceited, sexist, and selfish.  Gaston is
          supremely macho and the film subtly makes the statement that to be
          macho is to be beastlike.  All of Gaston's virtues that he tells us
          about are really just descriptions of a beast.  He is big, he kills











          Beauty and the Beast     November 27, 1991                    Page 2



          animals, he is covered with hair.  There are a bevy of young women
          from the town who swoon over the beastly qualities of Gaston.
          Belle, however, is unimpressed and wants nothing to do with Gaston.
          Then events conspire (or contrive) to make her the prisoner in an
          enchanted castle ruled over by a real beast--or at least an
          apparently real beast.  He has all of Gaston's qualities in a more
          extreme form.  The Beast is super-macho, but knows that it is a
          curse both literally and figuratively.  Belle wants no part of the
          Beast until he starts to win her over.  How does he start to win her
          over?  In a manner--time-honored in Disney films--for beasts to win
          over people.  I won't say how, but anyone who has seen _O_l_d _Y_e_l_l_e_r
          will find the situation familiar.  The story is well-told, though
          almost entirely revisionist.

               Some mention should be made of the castle's enchantment, since
          many of the film characters exist as a direct result of that
          enchantment.  Once touch that Cocteau put in his film version that
          was not in the original story was that the walls of the castle had
          ornamental torch-holders that looked like human arms holding the
          torches.  These ornamental holders have a life of their own.  The
          Disney film extends this to most of the furnishings of the castle,
          giving them also voices and personalities.  At moments this almost
          has a Philip K. Dick sort of horror, when someone drinking from a
          tea cup finds the cup is talking to him.  The personalities are
          genial, however, and the potential horror is quickly muted.

               Visually this film is at least up to and probably better than
          what we think of as the classic Disney feature cartoons.  Snow White
          and Sleeping Beauty were drawn as sweet and cheerful as a bluebird
          but perhaps not quite as smart.  They were characters for years when
          innocence was prized over intelligence.  Belle has apricot-sized
          eyes and high cheekbones, but also a range of facial expression far
          greater than the classic animation heroines.  There is clearly more
          going on in her head than in those of her previous counterparts.
          Whether it was done before without acknowledgement, or is a new
          approach, a different team animates each of the major characters.
          James Baxter headed the team which animated Belle and Paige O'Hara
          voiced the characters.

               The Beast is a strange concoction combining elements of a
          mandrill, a bison, a lion, and the American werewolf in London.
          Glen Kean was is chief animator for the Beast.  The voice casting
          director (I am sorry I do not have his name) listened on tape to
          several dozen voices for special characteristics.  He said in an
          interview that he himself was surprised to hear the qualities he
          wanted in the voice of Robbie Benson.  I share his surprise and his
          conviction that Benson's voice does work for the Beast.

               In general, the art and animation are impressively done.  These
          days effort goes into every background painting.  One place I noted
          poor technique and it took me some time to get the joke.  While











          Beauty and the Beast     November 27, 1991                    Page 3



          Disney artists usually take pains to make each character different,
          the three village maids who fawn on Gaston are really one character
          drawn three times.  They were then animated in a perfunctory two-
          dimensional style.  Perhaps the filmmakers were subtly saying that
          women impressed by macho are just not worth much effort.

               The songs are by Howard Ashman and Alan Menken, who also wrote
          the songs for _T_h_e _L_i_t_t_l_e _S_h_o_p _o_f _H_o_r_r_o_r_s (one piece is reminiscent
          of a piece from _L_i_t_t_l_e _S_h_o_p) and _T_h_e _L_i_t_t_l_e _M_e_r_m_a_i_d.  Overall, the
          music is better than that of _T_h_e _L_i_t_t_l_e _M_e_r_m_a_i_d.  The remainder of
          the film's music was by Menken.  Ashman served as executive
          producer.  A note at the end dedicates the film to Howard Ashman,
          who died of AIDS eight months before the release of the film.

               There is some irony in the fact that Don Bluth left Disney
          animation studios because they were not doing animation films in
          their own grand tradition and now they may be doing them better.  In
          _B_e_a_u_t_y _a_n_d _t_h_e _B_e_a_s_t Disney Studios has given me something it has
          not given me in a long time: an animated feature film I want to see
          again.  I rate it a +2 on the -4 to +4 scale.  Amazing.














































                                    PROSPERO'S BOOKS
                            A film review by Mark R. Leeper
                             Copyright 1991 Mark R. Leeper



                    Capsule review:  Peter Greenaway's Christmas
               package for really jaded fans of fantasy or
               Shakespeare.  This film breaks a lot of rules, but it
               is still a marvelous and fascinating retelling of _T_h_e
               _T_e_m_p_e_s_t in visionary terms.  It may be one of the
               great fantasy films for just the right audience.
               Rating: low +3 (-4 to +4).

               This has been a year for some unusually visual films.  We have
          seen a man made from liquid metal in _T_e_r_m_i_n_a_t_o_r _2.  We have seen a
          beautiful animated fairy tale with _B_e_a_u_t_y _a_n_d _t_h_e _B_e_a_s_t.  But you
          haven't seen anything like _P_r_o_s_p_e_r_o'_s _B_o_o_k_s.  Not this year.
          Probably not any year.  Peter Greenaway retells the story of
          Shakespeare's _T_e_m_p_e_s_t.  Well, in a manner of speaking, that is what
          Greenaway does.  It also, as the title suggests is a tour of
          Prospero's books.  When the scholar and wizard Prospero was ousted
          as the Duke of Milan and set adrift in a small boat, a friend gave
          him his twenty-four magical books so that Prospero should not die.
          Shakespeare does not tell us what the twenty-four books are;
          Greenaway walks us through the books and shows us the texture of the
          medieval magic.

               Now Prospero knows that the air, the ground, and the sea are
          thick with spirits.  Knowing his books, he is able to see the
          spirits.  Once we start the books, we also see the spirits all
          around.  Spirits generally do not wear clothing and because of the
          overwhelming number of spirits we see, this film has the most nudity
          from the greatest number of angles of any film that comes to mind.
          At almost any given time humans are a tiny minority in the midst of
          a host of spirits that surround us--at least to the mind of
          Prospero.  And that is what Greenaway has filmed, thumbing his nose
          at conventions of no or limited nudity.  There is a nearly constant
          ballet of naked spirits of both sexes cavorting around and visually
          overpowering all humans but Prospero.

               Nothing overpowers Prospero.  We do not know if the story is
          happening entirely in Prospero's head or if Prospero has made
          himself an all-powerful deity playing with mortals as a child might
          with dolls.  Like the child playing, Prospero gives the voices to
          all his characters, occasionally with the actor providing a shadow
          voice speaking in near-unison.  So while Caliban speaks in gruff
          Gielgud, Miranda speaks in a dual voice of John Gielgud and Isabel
          Pasco.













          Prosperos Books           December 3, 1991                    Page 2



               Greenaway's script is almost as daring as his staging.  Yes, it
          does tell the story of _T_h_e _T_e_m_p_e_s_t eventually, using Shakespeare's
          own lines.  But it also describes the great books of Prospero in
          Shakespearean prose, a writing task the Bard never attempted.
          Starting with the Book of Water, whose pages were once colorful and
          are now faded from dampness, each new book is a pleasure if not a
          total delight.  The Book of Mirrors is lined with mirrors.  The Book
          of Architecture has pop-up buildings, some of which become sets.
          Prospero's whole world can be found in his books.  No wonder he
          prized them over his dukedom!

               Greenaway's visual style overpowers his story after slowing it
          to a halt as dancing and singing spirits get in the way of the plot.
          The sets are like fanciful intricate paintings with beautiful
          images.  Not content even there, Greenaway overlays and composes
          images in mattes and multiple exposures.  The film is made in high-
          definition video and takes full advantage of the electronic effects
          that medium provides.

               For more than two hours the viewer is bombarded (with the
          accent on "bard") with visual image after visual image after visual
          image (although when he tires of the intellectual content he can
          take a few minutes of vacation from it watching the naked bodies).
          The film is challenging and taxing at times.  It probably requires a
          good knowledge of the original play.  Recognizing this limitation
          for United States audiences, Miramax has provided an 8-1/2- by 11-
          inch cheat sheet card to tell us Yanks what the plot of _T_h_e _T_e_m_p_e_s_t
          was.  I suppose it is a nice gesture, but I am impressed by anyone
          who can so fast read and remember even this short summary.  One
          rather wonders what Shakespeare would have made of the film.

               Greenaway has made yet one more film that will appeal to only a
          very narrow range of tastes.  But as with his _C_o_o_k, _t_h_e _T_h_i_e_f, _H_i_s
          _W_i_f_e, _a_n_d _H_e_r _L_o_v_e_r (and unlike _T_h_e _D_r_a_u_g_h_t_s_m_a_n'_s _C_o_n_t_r_a_c_t), I find
          myself in that splinter.  This is a fantasy film that does a great
          deal that is new but one I cannot recommend without strong
          reservations.  For those with my odd tastes I rate it a low +3 on
          the -4 to +4 scale.