@@@@@ @   @ @@@@@    @     @ @@@@@@@   @       @  @@@@@ @@@@@ @@@
         @   @   @ @        @ @ @ @    @       @     @   @   @   @   @  @
         @   @@@@@ @@@@     @  @  @    @        @   @    @   @   @   @   @
         @   @   @ @        @     @    @         @ @     @   @   @   @  @
         @   @   @ @@@@@    @     @    @          @      @@@@@ @@@@@ @@@

                        Mt. Holz Science Fiction Society
                    Club Notice - 01/31/92 -- Vol. 10, No. 31


       MEETINGS UPCOMING:

       Unless otherwise stated, all meetings are on Wednesdays at noon.
            LZ meetings are in LZ 2R-158.

         _D_A_T_E                    _T_O_P_I_C

       02/19  LZ: V IS FOR VENDETTTA by Alan Moore and David Lloyd (Dystopic
                       Graphic Novels)
       03/11  LZ: THE FUTUROLOGICAL CONGRESS by Stanislaw Lem (Who defines
                       reality?)
       04/01   THE FINAL DANGEROUS VISIONS by Harlan Ellison (ed.) (Interminable SF)
       04/22  LZ: WONDERFUL LIFE by Stephen Jay Gould (Science non-fiction as a
                       source of ideas)
       05/13  LZ: ONLY BEGOTTEN DAUGHTER by James Morrow (Books we heard are
                       very good)

         _D_A_T_E                    _E_X_T_E_R_N_A_L _M_E_E_T_I_N_G_S/_C_O_N_V_E_N_T_I_O_N_S/_E_T_C.
       02/08  SFABC: Science Fiction Association of Bergen County: Ginjer
                       Buchanan (Ace Books editor) (phone 201-933-2724 for
                       details) (Saturday)
       02/15  NJSFS: New Jersey Science Fiction Society: TBA
                       (phone 201-432-5965 for details) (Saturday)
       03/30  Hugo Nomination Forms due

       HO Chair:     John Jetzt         HO 1E-525 908-834-1563 hocpb!jetzt
       LZ Chair:     Rob Mitchell       LZ 1B-306 908-576-6106 mtuxo!jrrt
       MT Chair:     Mark Leeper        MT 3D-441 908-957-5619 mtgzy!leeper
       HO Librarian: Rebecca Schoenfeld HO 2K-430 908-949-6122 homxb!btfsd
       LZ Librarian: Lance Larsen       LZ 3L-312 908-576-3346 mtfme!lfl
       MT Librarian: Mark Leeper        MT 3D-441 908-957-5619 mtgzy!leeper
       Factotum:     Evelyn Leeper      MT 1F-329 908-957-2070 mtgzy!ecl
       All material copyright by author unless otherwise noted.

       1.  The next Leeperhouse film fest will  be  different  in  several
       ways.   First,  it  will  be  on  a  Sunday  afternoon, February 9.
       Second, I will not be running the fest.  I have never even seen the
       films  to  be shown.  The festival name and the equipment are being
       borrowed  by  Dale  Skran,  who  provides  us  with  the  following
       announcement:












       THE MT VOID                                                  Page 2



       An introduction to Japanese animation:

         1.  Japanese animation is  not  for  little  kids  (much  of  it,
             anyway).  Expect violence and sex on at least the level of an
             American R-rated movie.

         2.  The "animation" is not up to the best Disney standard.   This
             means   that  facial  motion,  etc.   is  not  always  highly
             expressive.   However,  the  artwork  is  to  a  much  higher
             standard   than   typically   seen   in  American  animation,
             especially as it relates to technology.

         3.  For  some  reason  I  do  not  understand,  all   characters,
             especially women, are drawn with abnormally large eyes.

         4.  Characters often appear to be white  Europeans  even  if  the
             story is set in Japan.

         5.  Exaggeration of facial expression and emotion is common.

         6.  Perspective is frequently distorted to enhance an  effect  or
             scene.

       Most importantly to the SF fans, while American  animation  focuses
       on  "Smurfs"  and other silliness, Japanese animators are producing
       Cyberpunk and ESPer adventures.  One such series shown recently  at
       WORLDCON  is titled "Bubble Gum Crisis."  I have recently purchased
       the first five episodes of the series, and propose showing them  at
       the newly renovated Leeperhouse Sunday, February 9th from 1-5 PM.

       If the concept of a team of female mercenaries using powered  suits
       operating  in  a future Mega-Tokyo, and frequently in opposition to
       immense heartless corporations(and  splinter  groups  within  them)
       against  a  background  of  detailed  technology,  violent military
       robots, vampiric androids, ultra-souped up motorcycles,  and  rock-
       n-roll  seems  interesting, by all means come.  I'm not saying this
       is a major artistic achievement.  I am saying it beats the hell out
       of the Smurfs.

       REPEAT WARNING:  VIOLENCE,  BRIEF  NUDITY,  STRONG  LANGUAGE,  MORE
       VIOLENCE.  Will never be seen on network TV, etc.  I am emphasizing
       this not  because I think  anything  in  this  series  is  stomach-
       turning,  but  because  "animation"  means "for little kids" in the
       minds of Americans while in Japan  it  seems  largely  directed  at
       adults.  [-dls]

       2. The opinions expressed in the above are  those  of  the  author,
       Mr. Dale  Skran, and do not reflect opinions of the MT VOID, me, or
       Evelyn, or even do they reflect reality.  My  impression  was  that
       Smurfs  were  a  European  cartoon, but I do not really know.  I do
       think he sells short animation from the United  States,  especially











       THE MT VOID                                                  Page 3



       creative  geniuses  like the Fleischer Brothers (who created, among
       other  works,  the  Superman  cartoons  that  strongly   influenced
       Japanese animation).  Windsor McCay also broke new ground.  Some of
       Disney is also creative.  Some nice  American  animation  shows  up
       each  year  at  the  various  Tournees.  Then, if one is to include
       Canadian animation as "American" some very  fine  animation  indeed
       comes  from  Canada.   Not  that  there  is  not bad animation from
       America but Dale's statement seemed a bit harsh.  [-mrl]

       3. Okay, people, it is time for this country to batten down  for  a
       storm.   I  usually  have  to  wrap  these stories in some creative
       writing.  This one is funny and scary enough by itself not to  need
       embroidery.   I  will  just  repeat  it.  National Public Radio was
       discussing the  new  Akira  Kurosawa  film  about  the  bombing  of
       Nagasaki.  It is one more case where the Japanese see themselves as
       the unwilling victims of the Americans in  the  Second  World  War.
       The  Japanese  do  not  teach  in their schools very much about the
       causes of the war and have no discussion  of  whether  Japan  might
       have been in the wrong.  (Yes, I know there are people who now want
       to reinterpret 1930s politics so that it is  the  United  Sates  at
       fault.  There are few events in the 20th Century--good or bad--that
       someone will not attribute to some failing of the American people.)

       The report on the film cited a study  where  high  school  children
       across  Japan  were  asked what the first thing was they thought of
       when they thought of World War II.  Their response, in overwhelming
       numbers,  was  the  atom  bomb.  They have been trained to think of
       themselves as victims of the war and they do not know a  whole  lot
       more about the war.  Then a group of students at a Lawrence, Kansas
       high school were asked for the first thing they  think  about  when
       they  think  of  Japan.   The  overwhelming response was "Tienanmen
       Square."  If this issue is to be resolved,  it  had  better  happen
       soon.   In  another  few years, unilateral intellectual disarmament
       will have taken its toll and  we  will  not  be  able  to  convince
       anyone.

       4. There have been a couple of entries in the time-travel  contest.
       We  will  probably  print  the entries in the February 14 issue, so
       send in any ideas you have before then.  [-ecl]


                                          Mark Leeper
                                          MT 3D-441 908-957-5619
                                           ...mtgzy!leeper



            All the progress we have made in philosophy, that is,
            all that has been made since the Greeks, is the result
            of that methodical skepticism which is the first element
            of human freedom.
                                          -- Charles S. Peirce














                           Something Wicked This Way Comes
                    January 92's Mini-Reviews by Dale L. Skran Jr.
                           Copyright 1992 Dale L. Skran Jr.


                                        PICKS


                          _D_o_w_n _t_h_e _B_r_i_g_h_t _W_a_y by Robert Reed

            This is the first book I've read by Mr. Reed, and I hope not the
       last.  I'm sticking my neck out here, but I think this is Hugo Material.
       Every time I say a book is "Hugo Material," it seems to be the kiss of
       death, as it was for _N_e_v_e_r_n_e_s_s, _C_o_u_r_t_s_h_i_p _R_i_t_e, and _S_c_h_i_s_m_a_t_r_i_x, but,
       once more into the breach.

            Reed has written an excellent alternate worlds story.  A particular
       version of humanity discovers that there are alternative worlds, and
       that, with appropriate technical means, one can travel between them
       along an artifact they call "the bright way."  It apparently connects an
       infinite number of alternate worlds, with a "right" and a "left" path
       being possible.  The "Founders" decide to split into two groups and
       follow the "way" in an effort to find the "Makers" who created the
       "way."  That was millions of years ago.

            In those millions of years, thousands of alternative Earths have
       been explored and incorporated into the vast scheme of the Founders.
       But there are dangers unimaginable, and variants on humanity that pose a
       threat to even the most advanced technology.

            Plausible in both its characters and its technology, _D_o_w_n _t_h_e
       _B_r_i_g_h_t _W_a_y is a major work of SF in 1991.  Read it, and nominate it for
       the Hugo.

       _H_e_a_d_s by Greg Bear

            Bear has written another winner here.  It is such a pleasure to
       read an unpadded short novel that _H_e_a_d_s should almost get the Hugo just
       for not being an immense tome.  Rather than a cast of hundreds, _H_e_a_d_s
       has just five characters you'll remember for quite a while.  About a
       hundred years in the future, a Lunar family corporation is seeking to
       achieve absolute zero.  An economical family member decides to purchase
       a lot of frozen heads, ship them to the moon, and use experimental
       equipment to read their memories, while storing them near the rather
       cold absolute zero equipment.

            As you might imagine, one of those heads came off a rather
       significant person, and things start to get interesting.  This is not a
       vast and sweeping novel.  It is a small novel with a few characters.
       Nobody saves the world (indeed, the world is never threatened).
       Although a lot of the story involves Lunar politics, the story has a











       Skran Reviews               January 26, 1992                      Page 2



       good bit of that old fashioned sense of wonder.

            I've heard people rave about this book, and others dismiss it as a
       slight work.  Read it and make up your own mind.

                          _C_o_n_s_i_d_e_r _P_h_l_e_b_a_s by Iain M.  Banks

            This may seem very odd, but I am going to give a favorable review
       to a book I haven't actually finished reading.  I read to page 291, and
       then read the background/epilogue in the back.  Banks has certainly
       written a worthy piece of SF.  _C_o_n_s_i_d_e_r _P_h_l_e_b_a_s follows the adventures
       of one Bora Horza Gobuchul, a Changer, and an Idiran agent in their
       battle against the Culture.  The Culture is what humanity becomes in
       several thousand years, and the Idirans a race of alien religious
       fanatics.  Their war, which spans the Galaxy, has much the flavor of the
       Cold War--vast in scope, ruthless, fought over difficult to define
       ideological differences.

            The technology is plausibly realized, although so advanced that
       there is little practical difference between this story and some E. E.
       Smith space opera.  Banks writes somewhat like David Zindell
       (_N_e_v_e_r_n_e_s_s), and the book has an ultra-violent, highly gross middle
       section much like that in _N_e_v_e_r_n_e_s_s.  However, this is not what stopped
       me from finishing the book.  Ultimately, there is a cold pointlessness
       to the story, which, while realistic, discouraged me, much in the same
       fashion as some LeCarre books.  I expect to return to this point at some
       point to finish the story.  Recommended to those who like hard science
       SF, cyberpunk, or SF War stories, but _C_o_n_s_i_d_e_r _P_h_l_e_b_a_s rises above
       simple categorization.  The "Culture" and the "Idirans" are worthy
       conceptualizations of possible futures, richly detailed and vastly
       interesting.  I will be looking for more of Bank's novels.

                           _M_i_d_s_u_m_m_e_r _C_e_n_t_u_r_y by James Blish

            It is sometimes supposed by relatively young SF fans that all
       really interesting SF has been composed in a post-Gibsonian era.  This
       is, of course, nonsense, and a look at Blish's _M_i_d_s_u_m_m_e_r _C_e_n_t_u_r_y proves
       a welcome antidote.  The tale concerns one Dr. John Martel, who falls
       into an advanced electronic telescope, and finds himself, eons later,
       sharing a computer with something known only as "Qvant."  Thus begins a
       truly epic struggle for survival.  Humanity has risen and fallen three
       times, and now molders away while a race of intelligent birds spread
       over the world.  Little hope remains, and "Qvant" appears demented.
       Without a body, without any knowledge of his environment, or of the
       available technology, Martel faces an incredible challenge: to free
       himself from the computer, find a body, defeat the Birds, and somehow
       start humanity on the upward trail again.  Originally written in 1972
       (apparently), the _M_i_d_s_u_m_m_e_r _C_e_n_t_u_r_y has aged surprisingly well.  I'm not
       sure who to recommend this to, but I liked it!













       Skran Reviews               January 26, 1992                      Page 3



                               FOR THE NARROW INTEREST


                       _D_e_a_d_s_p_a_w_n (_N_e_c_r_o_s_c_o_p_e _V) by Brian Lumley

            Lumley has kept my interest through all five huge volumes of this
       multi-tiered pastiche of ERB, vampires, ESP, James Bond, splatter-punk,
       and Lovecraftian horror.  _D_e_a_d_s_p_a_w_n follows the further adventures of
       Harry Keogh, the Necroscope, as he struggles to overcome his vampire
       enemies before the vampire within him wins out.  Promised in the pages
       of _W_e_i_r_d _T_a_l_e_s as "armageddon," Volume V is oddly anti-climactic,
       although competent and page-turning.  The confrontation between Harry
       and his son was a bit of let-down for me, as was the Lumley-ese circular
       time-warp ending.  Recommended for 1) those who read the first four
       volumes, and 2) those who like this sort of thing.

                              _S_t_r_a_t_a by Terry Pratchett

            Described on the jacket as a parody of _R_i_n_g_w_o_r_l_d, _S_t_r_a_t_a seems
       mis-described as a "parody."  True, it does involve a mixed group of
       adventurers exploring an artificial world, but it seems more derivative
       than a parody.  Pratchett has a few new ideas of his own that make the
       fairly short novel worth the effort.  Recommended to those who liked
       _R_i_n_g_w_o_r_l_d, or any sort of off-beat SF adventure.

             _W_a_r _W_o_r_l_d _I_I_I: _S_a_u_r_o_n _D_o_m_i_n_a_t_i_o_n created by Jerry Pournelle

            Pournelle returns us again to "Haven," an exceptionally tough place
       to live inhabited by an odd collection of colonists that the fleeing
       Sauron Supermen decided to pick as a hiding place after they lost the
       Secession War.  This is a formula that has been used before.  The "hell
       planet" theme gave us Harrison's "Deathworld" trilogy, and the "mixed
       combatants" Pournelle's "Janissaries" series.

            The stores are acceptable, written by the likes of Harry
       Turtledove, Susan Shwartz, John Dalmas, and Phillip Pournelle (now, who
       could he be?).  One of my complaints about this series is that although
       maps are provided, the maps don't seem to mention many of the important
       places in the stories, and this makes them almost impossible to use.

            The title seems inapt, since the Saurons never seem to establish
       anything most would recognize as a "Dominion."  Instead, they seem to be
       engaged in a planet-sized cat herding exercise, with the cats putting up
       a good fight, as cats often do.  In fact, it is so obvious that the
       Saurons will eventually lose that you start to feel sorry for them.
       Actually, lose is perhaps not the right word.  Over time, the altered
       genes that make the Saurons such great fighters are getting into the
       native Haven population, which gets better at fighting back all the time
       while the Sauron technology runs down and down.  In the end the planet
       will "defeat" the Saurons but the Sauron genes will most likely survive,
       and even prosper.











       Skran Reviews               January 26, 1992                      Page 4



            Overall, this has been an entertaining series, refreshingly free
       from moralizing on Pournelle's part.  Recommended to fans of SF war
       stories, or combat fiction in general.  May be too violent for the faint
       of heart.

       _W_i_l_d _C_a_r_d_s _V_o_l_u_m_e _I_X: _J_o_k_e_r_t_o_w_n _S_h_u_f_f_l_e edited by George R.  R.  Martin

            Definitely only recommended for those who have read Volume I-VIII!
       The series seems to be drifting into morbid and grotesque themes with
       the arrival of "bloat."  I read it, but my interest is declining.

                          _T_h_e _F_i_r_e _i_n _H_i_s _H_a_n_d_s by Glen Cook
                         _W_i_t_h _M_e_r_c_y _T_o_w_a_r_d _N_o_n_e by Glen Cook

            These early Cook works set some of the background for the "Dread
       Empire" series, including how Haroun and Ragnarson got to be such good
       buddies.  I read them both, and they have the Cook magic--real people
       fighting real wars making real mistakes while being manipulated by real
       bastards!  Not great books, but entertaining.  Recommended for Glen Cook
       fans, dark fantasy readers, and those who enjoy magical war stories.

                         _T_h_e _J_e_h_o_v_a_h _C_o_n_t_r_a_c_t by Victor Koman

            This fantasy tale has an intriguing premise.  Del Ammo, the world's
       best Assassin (he was in on the Kennedy job as a young man) is hired by
       a certain Reverend Zack, a television evangelist, to kill God.  Del
       doesn't believe in God, but as Zack says, "You don't have to believe.
       Just assassinate him."  Of course, Zack isn't quite what he seems, and
       neither is anyone else.  Unfortunately, the explosive premise is wasted
       with trite fantasy ideas and a fairly obvious ending that doesn't
       address many fundamental questions about God/god.  Interesting, but
       don't put it too high on your list.

              _G_o _T_e_l_l _t_h_e _S_p_a_r_t_a_n_s by Jerry Pournelle and S. M. Stirling

            This novel continues the story of Falkenberg's Legion in the
       CoDominium universe.  Reading the other stories/novels is essential
       before embarking on this one.  Unfortunately, we are not spared the
       famous Pournellian moralizing here, although "Spartans" is a workman-
       like (workperson-like?) effort.  The Legion has decided to make Sparta
       its home world, but their enemies are fomenting a rebellion using Mao's
       Rules of War.  Of course, the highly trained Legion inspires the locals,
       educates the dual Monarchs, and kicks butt.  A sequel is _s_u_r_e to follow-
       --a significant character is in enemy hands at the end of the story.

            For a while there, it was starting to look like the CoDominium
       wasn't just SF--it _w_a_s _b_e_c_o_m_i_n_g _h_i_s_t_o_r_y.  I actually saw a State
       Department spokesperson _d_e_n_y that US/Soviet codominium existed (a sure
       sign that it was just around the corner)!  Now that the Soviet Union is
       no more, it seems less likely, but it is probably Pournelle's major,
       independent contribution to SF.  Now if only he could cut down on the











       Skran Reviews               January 26, 1992                      Page 5



       moralizing ....

            Recommended to Pournelle, Stirling, and SF War fans.


                                         PANS


                            _D_a_r_k _M_e_s_s_i_a_h by Martin Caidin

            A sequel to _T_h_e _M_e_s_s_i_a_h _S_t_o_n_e, a novel based on the premise of a
       "magical stone" that allows the holder to control the mind of those who
       are physically nearby, _D_a_r_k _M_e_s_s_i_a_h never really takes off, and then
       enters the twilight zone with a silly and hackneyed ending.  This series
       has an intriguing premise--if only Caidin could stick with it, and leave
       the aliens out of the story.

            Caidin also has too many bimbos with tight sweaters and manly men
       with the blue wrists (blue from the martial arts, of course!).  What,
       you've never heard of such a thing?  Gee, neither have I, and I have a
       second-degree black belt in Taekwondo.  I didn't finish this and I don't
       recommend it at all.  I'm not sure who even reads this sort of stuff.

                         _W_o_l_f _a_n_d _I_r_o_n by Gordon R.  Dickson

            This book has gotten some excellent press, but round about page 137
       I started to lose interest.  The tale deals with a mathematician who
       survives the collapse of civilization, and then befriends a wolf.
       Together, they fight their way across North America to safety.  This
       should be a pulse-pounding adventure, but comes over as lame and
       unrealistic.  Recommended only to Dickson and post-holocaust
       completists.


































                                        FREEJACK
                            A film review by Mark R. Leeper
                             Copyright 1991 Mark R. Leeper



                    Capsule review:  _J_a_c_k_a_s_s is more like it.
               Violent, ugly, stupid, and boring sci-fi chase film,
               purported based on Robert Sheckley's _I_m_m_o_r_t_a_l_i_t_y,
               _I_n_c., though actually borrowing just an idea or two.
               _F_r_e_e_j_a_c_k exemplifies everything that is going wrong
               with current big-budget science fiction films.
               Rating: low -2 (-4 to +4).

               Robert Sheckley, already known for short stories in 1958 when
          he published his first novel.  _I_m_m_o_r_t_a_l_i_t_y, _I_n_c. had a science
          fiction style but was actually a fantasy story based on the idea
          that in some cases the soul does survive when a  person dies and
          that souls can be transplanted to new bodies.  In the novel Thomas
          Blaine crashes his car on the New Jersey Turnpike late one night in
          the year 1958 and finds his soul transplanted into an unfamiliar
          body in the year 2110.  If all this sounds familiar, you did _n_o_t get
          it from seeing the new supposed film version _F_r_e_e_j_a_c_k.  In fact,
          there is only an idea or two that Freejack may have borrowed from
          _I_m_m_o_r_t_a_l_i_t_y, _I_n_c. and a few more borrowed, uncredited, from John
          Varley's _M_i_l_l_e_n_n_i_u_m (or perhaps the film version of that story).
          But, okay, so _F_r_e_e_j_a_c_k is not a good adaptation.  Is it at least a
          good movie?  And the answer is "No, _F_r_e_e_j_a_c_k is a _t_e_r_r_i_b_l_e movie."
          Cut off about ten minutes at each end and the film is one long chase
          story set on a futuristic background that makes no sense for any
          year as near as its 2009.

               Emelio Estevez plays Alex Furlong, a race car driver who is
          plucked from a fiery crash and thrown into the super-violent and
          incredibly run-down world of 2009.  It seems that there is a huge
          corporation that wants Furlong's body.  His mind they have no use
          for.  And for about the next ninety minutes you won't need your mind
          either.  Of course, there is something of a mystery going on in this
          future world.  But it is the sort of mystery intended to give the
          audience the cheap thrill of saying, "Aha!  I knew it all along!"
          If you are surprised at who is pulling all the strings, perhaps you
          deserve this film.

               The set direction at best looks like a cheap-jack version of
          _B_l_a_d_e_r_u_n_n_e_r, and at times looks as if they had just filmed in any
          slum they could find.  This view of the world eighteen years hence
          is neither original nor imaginative.  _B_l_a_d_e_r_u_n_n_e_r's art director
          would look at every object in a scene and redesign just enough to
          give you the feeling time had passed.  The parking meters would be
          completely redesigned, for example.  The closer you looked, the more
          interesting detail you saw.  Not so here.  There is no quality in











          Freejack                  January 26, 1992                    Page 2



          the set design.  The equivalent here is redesigning a delivery truck
          to make a product placement more evident.  Most of the cars of the
          future look either like cars of the 1980s, cars of the 1980s with
          big fiberglass shells over them to disguise them.  One of my pet
          peeves is a script that makes calendar mistakes.  (There is a number
          trick for figuring what days dates fall on.)  And any almanac should
          have told a scriptwriter who cared that November 23, 2009 falls on a
          Monday, not a Thursday.  In another scene we meet what is apparently
          a homeless man who must eat river rat.  It would not be a bad little
          detail but for the fact that inside the grungy clothing he has a
          neatly trimmed beard and smooth, shaved cheeks.

               Casting is another place where the film falls flat.  Emelio
          Estevez, who has not had a decent film since _T_h_e _B_r_e_a_k_f_a_s_t _C_l_u_b,
          just looks too young and does not have the acting power for this
          role.  Mick Jagger plays Vacendak, a hired killer and the head of a
          private security army.  There is absolutely nothing about him that
          adds anything to Vacendak that was not in the script.  The best that
          can be said is that he does not detract from the role.  We might
          expect that, since Jagger has little acting experience.  But what is
          surprising is that Anthony Hopkins apparently chose just to act his
          role as a corporate executive and to put nothing extra in it.
          Either director Geoff Murphy did not let Hopkins do much or Hopkins
          was just simply uninspired.

               Overall, we have a film with no characters and no core.  In
          their place we have chases and gunfights.  The producers didn't even
          have the sense to borrow what was good about the novel it claims to
          be based on.  I give _F_r_e_e_j_a_c_k a low -2 on the -4 to +4 scale.

               (The novel has been published as _I_m_m_o_r_t_a_l_i_t_y, _I_n_c. and earlier
          in a shorter form as _I_m_m_o_r_t_a_l_i_t_y _D_e_l_i_v_e_r_e_d.  It was serialized in
          _G_a_l_a_x_y magazine October 1958 to February 1959 under the title _T_i_m_e
          _K_i_l_l_e_r.  It is currently available in a movie tie-in edition as
          _F_r_e_e_j_a_c_k, though the novel itself has no reference to the term
          "freejack" nor to jacks of any kind.)






























                                  FRIED GREEN TOMATOES
                            A film review by Mark R. Leeper
                             Copyright 1991 Mark R. Leeper



                    Capsule review:  Fannie Flagg's novel is really
               two stories told at the same time.  A modern Alabama
               woman finds her identity through a relationship with
               an older woman who tells her a story of Alabama in
               the 1930s.  However, neither story has time to be
               fully developed.  Rating: high +1 (-4 to +4).

               "Fried Green Tomatoes" is the name for two different recipes.
          One is a Southern dish I have never tried but it is reputedly
          delicious--it looks a lot like fried eggplant.  It is also the name
          for a stew or goulash made from pieces of old movies about the
          South, and politically correct films about women learning to be
          independent.  It is sweetened with little bits of comedy thrown in
          and there is a dash of bittersweet tragedy.  The recipe apparently
          calls for two small storylines rather than one big one.  This dish
          turns out to be palatable, even enjoyable, though a little light for
          my taste.  Its flavor was just a little over-familiar and it left me
          hungry for just a bit more.

               The film opens with a truck being dredged from an Alabama river
          in the late 1930s.  We then flash forward to what may be the present
          or what may be a decade or so back.  (We do eventually find out why
          the truck is important, but it is questionable why we open with that
          scene.)  Evelyn and Ed Couch (played by Kathy Bates and Gailand
          Sartain) find themselves passing through the little town of Whistle
          Stop on the way to a nursing home to visit Ed's cantankerous aunt.
          (The name "Couch" was chosen, no doubt, because Evelyn and Ed are
          each a bit over-stuffed.)  AT the nursing home Evelyn meets Ninny
          Threadgoode (played by Jessica Tandy) and the two begin to talk.
          Ninny tells Evelyn a story of the past in Alabama.  On repeated
          visits that story becomes much longer and, in fact, it is the main
          body of the film.  In flashback we see the story of the life-long
          friendship of Idgie Threadgoode (played by Mary Stuart Masterson)
          and Ruth Jamison (played by Mary-Louise Parker).  The story develops
          as parallel plots.  One plot is that of Evelyn finding her own
          identity and getting past her late-mid-life crisis.  The other is
          the story of Idgie and Ruth, two liberated women who run the Whistle
          Stop Cafe in the small Alabama town of Whistle Stop.  The story is
          nothing greatly original.  Not too surprisingly, the issue of racism
          rears its pointed, hooded head.  There is a murder subplot and a lot
          of human drama in the story of the two close friends.  Meanwhile,
          Evelyn tries to find herself through a "Total Womanhood" program,
          but finally finds identity through Idgie's and Ruth's liberated
          example.  The film is a sort of adult _S_o_n_g _o_f _t_h_e _S_o_u_t_h.












          Fried Green Tomatoes      January 25, 1992                    Page 2



               Of course the film is not too adult.  In Fannie Flagg's
          original novel, _F_r_i_e_d _G_r_e_e_n _T_o_m_a_t_o_e_s _a_t _t_h_e _W_h_i_s_t_l_e _S_t_o_p _C_a_f_e, Idgie
          and Ruth have a lesbian relationship.  In the screenplay by director
          Jon Avnet and Fannie Flagg, the relationship is down-played and left
          as a matter for speculation.  The real problem with the screenplay
          is that _t_o_o _m_u_c_h must have been left out.  Spreading the film's 130
          minutes between two stories does not leave sufficient time to give
          either a satisfying telling.  This was a light entertaining novel
          with humorous vignettes lampooning the South, much as we would
          expect from comedian Flagg, but also with some substance,
          particularly in the flashbacks.  The vignettes in Evelyn's story
          just take too much time from what substance there might have been in
          the flashback.  I rate _F_r_i_e_d _G_r_e_e_n _T_o_m_a_t_o_e_s a high +1 on the -4 to
          +4 scale.