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                        Mt. Holz Science Fiction Society
                    Club Notice - 03/12/93 -- Vol. 11, No. 37


       MEETINGS UPCOMING:

       Unless otherwise stated, all meetings are in Holmdel 4N-509
            Wednesdays at noon.

         _D_A_T_E                    _T_O_P_I_C

       03/31  STEEL BEACH by John Varley (Near-Future Uptopias--
                       Or Are They?)
       03/31  Deadline for Hugo Nominations
       04/21  ARISTOI by Walter Jon Williams
                       (If This--AI, Virtual Reality, Nanotech--Goes On)
       05/12  THOMAS THE RHYMER by Ellen Kushner (Fantasy in a Modern Vein)
       06/02  WORLD AT THE END OF TIME by Frederik Pohl
                       (Modern Stapledonian Fiction)
       06/23  CONSIDER PHLEBAS by Iain Banks
                       (Space Opera with a Knife Twist)
       07/14  SIGHT OF PROTEUS by Charles Sheffield (Human Metamorphosis)

       Outside events:
       The Science Fiction Association of Bergen County meets on the second
       Saturday of every month in Upper Saddle River; call 201-933-2724 for
       details.  The New Jersey Science Fiction Society meets on the third
       Saturday of every month in Belleville; call 201-432-5965 for details.

       HO Chair:     John Jetzt        HO 1E-525  908-834-1563 hocpb!jetzt
       LZ Chair:     Rob Mitchell      HO 1C-523  908-834-1267 hocpb!jrrt
       MT Chair:     Mark Leeper       MT 3D-441  908-957-5619 mtgzfs3!leeper
       HO Librarian: Nick Sauer        HO 4F-427  908-949-7076 homxc!11366ns
       LZ Librarian: Lance Larsen      LZ 3L-312  908-576-3346 quartet!lfl
       MT Librarian: Mark Leeper       MT 3D-441  908-957-5619 mtgzfs3!leeper
       Factotum:     Evelyn Leeper     MT 1F-329  908-957-2070 mtgpfs1!ecl
       All material copyright by author unless otherwise noted.

       1. We often hear from out  various  friends  about  how  they  were
       adopted  by  a  cat.   The cat just showed up on their doorstep one
       day, they fed it, and the cat knew he or she had found a new  home.
       I never thought the experience would happen to me.  First of all we
       all know about cats, they make messes,  they  break  things,  their
       food  smells  awful,  and  they  have no conscience.  For all these
       reasons I decided I would never  have  a  cat.   Now  I  have  been











       THE MT VOID                                                  Page 2



       adopted  by  Caprice  and  as far as I am concerned she can stay as
       long as she would like.

       I was just startled one morning to find Caprice.  She found her own
       way into the house.  One moment I didn't have a pet, the next there
       she was running across the floor.  She might not appeal to some but
       she  has  dainty little features.  And she is very shy.  She avoids
       people, which is probably just as well.  But she makes  no  messes.
       She  leaves  no  bad  smells.  Most of the time you don't even know
       she's around.  Apparently she feeds herself.  At least the ants  we
       had  in  the house a month or so ago don't seem to show up anymore.
       And that is a big advantage over something like a cat  that,  as  I
       said,  makes  messes  and  bad  smells.   Caprice is small but very
       effective at keeping the ant population down.  I would guess she is
       no  more  than an inch and a half in diameter with her legs out.  I
       am  guessing  Caprice  is  a  she,  though  I  have  not  found   a
       commensurately-sized web.

       In any case, if you come visiting, please keep an eye  out  not  to
       step on Caprice.  I have no idea how I'd replace her.

       2. I recently reviewed Babylon 5 and found that  while  the  single
       episode  was  not  all  that  interesting, there were a lot of very
       interesting unanswered questions.  The following was found  on  the
       net:

       J Michael Straczynski, the creator of Babylon 5, wanted this posted
       far and wide.  So here it is.
       ==========================
       sf/babylon5 #452, from straczynski, 9907 chars, Mon Feb 22 00:43:04 1993
       This is a comment to message 451.
       There is/are comment(s) on this message.
       --------------------------

       The following is uploaded with the request  that,  if  you  support
       what  appears  below, it be further uploaded to other BBSs...local,
       regional, national...relay nets and networks.

       First, a brief aside:

       It's generally recognized that there would not have  been  a  third
       season  of  the original Trek series had it not been for the action
       of science fiction fans across the  country  who,  seeing  in  that
       program something they liked, wrote to the network to keep the show
       on the air.  Their voices were heard, and the show  stayed  on  the
       air for one more season.

       That's the part everyone knows.  What's  not  generally  considered
       outside  the  Television  Industry  are all of the ramifications of
       that action.












       THE MT VOID                                                  Page 3



       At two seasons, a little over 50 episodes, there  were  not  nearly
       enough  episodes  to  go into general syndication.  At two seasons,
       the show would have been bought as a  package  by  fewer  stations,
       would  have  popped up far less often on television sets subsequent
       to the original series'  cancellation.   It's  altogether  possible
       that  it  might not have shown up at all, and been consigned to the
       NBC vaults on the grounds of insufficient episodes for  syndication
       marketing.  (It happens; how many episodes of Captain Nice have you
       seen lately?)

       With that third season, there were finally enough episodes on  hand
       to go into general syndication.

       And it was in syndication that Star Trek  gradually  built  up  the
       viewership  and  the  popularity  that  led  to  conventions,  that
       resulted in a generation of viewers to whom the term "klingon"  was
       not  some obscure reference but a part of American popular culture.
       Without that third season, the Star  Trek  phenomenon  would  never
       have had a chance to grow.

       There would have been no new novels, no animated  series,  no  role
       playing  games,  no Star Trek I, II, III, IV, V or VI.  There would
       have been no Next Generation or any other subsequent series.

       All of that...ALL of that...happened because concerned viewers took
       a  moment  to voice their opinions to those who were in  a position
       to listen, and to act upon those opinions.

       Now...what does this have to do with Babylon 5?

       Some of you have seen it.  Many more of you are about  to  see  it.
       Throughout  the year-plus that I've been talking about this show at
       conventions and on the computer nets, I've emphasized a  number  of
       agendas: our desire to Get It Right; to avoid shilling and lying to
       fans, as is so often done by producers eager to cash  in  on  *SCI-
       FI*;  and  our intention to do intelligent stories with interesting
       characters.

       And there's one other item: I've  said,  time  and  again,  not  to
       believe any of the hype, but rather to trust to your own considered
       instincts.  And it is that subject  which  is  the  point  of  this
       essay.   You  now  have  the  opportunity  to judge our efforts for
       yourself.

       Babylon 5, as it stands in its present form, as  a  pilot,  is  the
       first  time  that  the crew, the cast, the director and others have
       come together.  Four weeks of shooting, two days of rehearsal,  and
       a  budget  roughly  *ONE-FOURTH*  that of DS9's pilot.  As has been
       stated from the very beginning, it has  all  the  flaws  you  would
       expect  of  a new project, in which people have to act together for
       the first time, sets may or may not be all perfect,  and  the  bugs











       THE MT VOID                                                  Page 4



       are  still  being  worked  out.  That's what a pilot is for, to try
       things, see what works, adjust, and move on.

       The fundamental question behind Babylon 5 comes down  to  this:  do
       you like what you see?  Does it make you want to see more?  Have we
       kept our promise as far as what was  actually  *delivered*  in  the
       pilot?

       Because there *is* more to come.  There has always been a plan  for
       a  series to follow.  If anything, that was the point of the entire
       exercise...to tell a story.  To create a novel for  TV  that  would
       span five years, for which the pilot is the opening chapter. Having
       now seen, or about to see the foundation for that story, and before
       being  asked  to  lend  support to that series, you have a right to
       some sense of what that series would entail, and what you're  being
       asked  to support.  One should never sign a blank check on the bank
       of one's conscience.  So here's a preview.

       You will find out what happened to Sinclair, for  starters,  during
       the Earth/Minbari war.  For nearly 10 years, Sinclair has worked to
       convince himself that nothing happened to him  on  the  Line  other
       than  what  seems to be the case: that he blacked out for 24 hours.
       He's just managed to convince  himself  of  this.   Now,  suddenly,
       someone  comes  into  his  life and with seven words -- you'll know
       them when you hear them -- completely unravels the  self-deception.
       He  knows  then  that something DID happen to him, that someone DID
       mess with his mind...and he is going to find out who, and why.

       The ramifications of that discovery will have a major influence  on
       the  series,  on  his relationships, and the future of not only his
       character but many others.

       You will see what a Vorlon is...and what it represents.   And  what
       it  may  have to do with our own saga, and a hidden relationship to
       some of our other characters (watch the reception scene carefully).
       We'll  discover  that  there are MANY players in this game.  You'll
       find out what happened to Babylon 4, and it will call into question
       what  is  real,  what is not, and the ending of that episode is one
       that you have not seen before on television.

       We'll find that most every major character is running to,  or  away
       from  something  in their hearts, or their pasts, or their careers.
       Garibaldi's checkered past will catch up with him  in  a  way  that
       will affect his role and make him a very different character for as
       much as a full season, and have lasting effects  thereafter.   Lyta
       will  take part in a voyage of discovery that will very much change
       her character.  She will be caught up in  a  web  of  intrigue  and
       forced to betray the very people she has come to care for.

       We will see wheels within wheels, discover the secret groups behind
       the  Earth  and  Minbari governments who suspect, with good reason,











       THE MT VOID                                                  Page 5



       that one of the B5 crew may be a traitor, who sold out Earth during
       the Earth/Minbari war.

       Some of the established empires in the pilot will fall.  Some  will
       rise  unexpectedly.  Hopes and fortunes will be alternately made or
       destroyed.  At least one major race not yet  known  even  to  EXIST
       will  make its presence known, but only gradually.  Some characters
       will fall from grace.  Others will make bargains whose  full  price
       they  do  not understand...but will eventually come to realize, and
       regret.

       At the end of the first season, one character will undergo a  MAJOR
       change,  which  will  start  the  show spinning on a very different
       axis.  The first season will have some fairly conventional stories,
       but others will start the show gradually moving toward where I want
       it to go.   One has to set these things up  gradually.   Events  in
       the  story  --  which is very much the story of Jeffrey Sinclair --
       will speed up in each subsequent season.

       Someone he considers a friend will betray him.  Another will  prove
       to be the exact opposite of what Sinclair believes to be true. Some
       will live.  Some will die.  He will be put through  a  crucible  of
       terrible  force,  that  will change him, and alter his destiny in a
       profound and terrible way...if he goes one way, or the other,  will
       determine not only his own fate, but that of millions of others. He
       will grow, and become stronger, better, wiser...or be destroyed  by
       what  fate  is  bringing  his  way.   In sum, it is a story of hope
       against terrible adversity and overwhelming odds.

       Each of our characters will be tempted in a different way  to  ally
       with a dark force determined to once and for all destroy the peace.
       Some will fall prey to the temptation, others will not, and pay the
       price for their resistance.

       The homeworld of one of our major  characters  will  be  decimated.
       War  will  become inevitable.  And when it comes, Babylon 5 will be
       forever changed.

       That, in broad brush strokes, is a little of what I plan to do with
       the  series.   It  is,  as  stated,  a novel for television, with a
       definite beginning, middle and end.  The point being this:

       If you genuinely approve of what you see in Babylon 5, if  what  we
       promised  is  what we delivered, if having seen the prologue to the
       five year story that is Babylon 5 you now wish to see the  rest  of
       the story...if, in short, we haven't lied to you, and you like what
       you see...then I ask that you voice your opinions.   Space  Rangers
       has  been  canceled;  the  fate  of  other  SF shows is in question
       because studios and networks just aren't sure that there's a market
       for another SF series.












       THE MT VOID                                                  Page 6



       How can you help?  By the following:

       1) Write or fax the program director of your local TV station,  the
       one  that  aired  Babylon  5, telling them that you want to see the
       series which follows Babylon 5, and why.

       2) Send another letter,  or  a  a  copy  of  that  letter  to  Dick
       Robertson,  Sr.  Vice   President, Warner Bros. Domestic Television
       Distribution, 4000 Warner Boulevard, Burbank, California, 91522.

       If, on the other hand, you think we blew it...then let the show  go
       the  way  of the trilobite.  I've railed more than once against the
       idea that "Bad SF is better than no SF," and won't back off of that
       now  that it's my own child on the railroad ties, waiting to see if
       a Mountie will untie it before the incoming train does  its  grisly
       business.

       It's your choice, and your voice.  And if you don't think one voice
       matters,  think  of  the  long history of a certain other show that
       would have long ago been consigned  to  the  vaults  of  television
       history had it not been for involved and interested viewers.

       We made the show, and did the very best that we could.  Now it's in
       your hands....

       [End of Straczynski's message]

       3. In answer to a question  raised  by  some  members:  the  artist
       responsible for the Post Office's "Space Fantasy" stamps is Stephen
       Hickman, who is known for his cover art for Ace,  Baen,  and  other
       publishers  (according  to _S_c_i_e_n_c_e _F_i_c_t_i_o_n _C_h_r_o_n_i_c_l_e).  If you plan
       on nominating the strip of stamps for the "Best  Original  Artwork"
       Hugo,  remember that it is eligible for _n_e_x_t year rather than this,
       since they first appeared in 1993.  [-ecl]

       4. Note that the factotum's e-mail address has changed.


                                          Mark Leeper
                                          MT 3D-441 908-957-5619
                                           ...mtgzfs3!leeper



            I have always thought respectable people scoundrels,
            and I look anxiously at my face every morning for
            signs of my becoming a scoundrel.
                                          -- Bertrand Russell


















                       CHINA MOUNTAIN ZHANG by Maureen F. McHugh
                     Tor, ISBN 0-812-50892-0, 1993 (1992c), $3.99.
                           A book review by Evelyn C. Leeper
                            Copyright 1993 Evelyn C. Leeper



               The premise of this novel may be unlikely--a 21st Century
          proletariat revolution in the United States, followed by a civil war
          which results in a _d_e _f_a_c_t_o Chinese takeover--but then many good
          books are based on equally unlikely premises.  The question is
          whether the follow-through is both well-developed and true to the
          premise, and in this McHugh gets full marks.

               Undoubtedly the time McHugh spent living in China helped her to
          draw a believable Chinese, especially since it needn't be precisely
          the same as the present: time and events will effect changes in
          China, and outside of China her societies are blends of the Chinese
          influence with existing cultures.  Even the main character, Zhang
          Zhong Shan, a.k.a. Raphael Luis, is a blend--half-Chinese, half-
          Hispanic.  Though he "passes" as Chinese, he lives in fear that his
          Hispanic background will be discovered and his status lowered as a
          result.  And he has other secrets, yet more dangerous.

               Interleaved with Zhang's story are those of Angel, the kite
          flyer; Martine, the Martian colonist; and Qian San-xiang, the ugly
          daughter of Zhang's foreman.  The inclusion of the Martian story
          strikes me as trying to put too much in one novel; though I can see
          some of what McHugh is doing with it, it often seems to be just
          stuck in, as if the printer had accidentally stuck pages from
          another book in here.  There is some interaction between Zhang and
          the colonists, but it seems unnecessary overall.

               But the main story of Zhang's development keeps the reader
          interested.  He doesn't undergo the epiphany so many protagonists
          do.  His change is more gradual, and more realistic.  (San-xiang's
          transformation is more sudden in some ways, yet here the suddenness
          both makes sense and serves to make a point about change.)

               McHugh's short fiction shows her knowledge of China and this,
          her first novel, shows that she can project this into a future that
          has complexities which are to us at the same time both strange and
          familiar.  I recommend this compelling story of a society and the
          people withing it.  (By the way, _C_h_i_n_a _M_o_u_n_t_a_i_n _Z_h_a_n_g won the James
          Tiptree, Jr. Award, given to works which expand and explore gender
          roles in science fiction and fantasy.)




















                                       MAC
                         A film review by Mark R. Leeper
                          Copyright 1993 Mark R. Leeper



                 Capsule review:  John Turturro plays a character
            based on his own father in a film he directs and also
            co-wrote.  Turturro proves that the lives of a family
            of carpenters is no less interesting than the lives
            of a family of criminals.  Surprisingly entertaining.
            Rating: low +2 (-4 to +4).

            The vast majority of employed people in this country have
       rarely, if ever, seen someone in the same occupation portrayed in
       the movies.  There are maybe fifty or so professions that show up in
       films and fewer that have a major part in the plot of the film.
       Presumably from the filmmakers' viewpoint, other professions just
       are not dramatic.  But, in fact, many people's stories are dramatic
       and they do take risks, have dreams, and in general have stories
       worth telling.  John Turturro's father, Nicholas Turturro, built
       houses.  In the family his adventures in that profession made
       interesting conversation, but could the story be transferred to film
       in a way that would make anyone want to come to see the film?  John
       Turturro apparently thought so, and proves his point with _M_a_c.

            John Turturro plays Niccolo "Mac" Vitelli, a carpenter and
       brother to two carpenters and the son of a third.  Mac's father is a
       genuine craftsman, but the three brothers work for a Polish builder
       who takes no pride in work and who looks for shortcuts to cheat the
       customer.  Mac gets fed up and, together with his brothers Vito
       (played by Michael Badalucco) and Bruno (played by Carl Capotorto),
       forms a partnership to compete with his old boss.  Mac has an eye
       for detail and assembles a team of quality builders, but financial
       problems follow and haunt him.  Even worse, Mac's explosive temper
       more than once nearly ruins the family's dreams.  The film also
       focuses on the private lives of the brothers.  Mac finds a wife
       (played by Katherine Borowitz), but Vito and Bruno both like an
       attractive beatnik (played by Ellen Barkin).

            While the screenplay by Turturro and Branden Cole is episodic,
       it is nevertheless surprisingly intriguing.  In fact, for interest
       value _M_a_c holds it own against films about men building their dreams
       like _B_u_g_s_y or _T_u_c_k_e_r, even though the main character has nowhere
       near the notoriety that Bugsy Siegel or even Preston Tucker had.
       The film has a nice portrait of an Italian-American family in the
       1940 and 1950s.  Turturro plays his role with an intensity bordering
       on over-acting at times.  Still, this is an intelligent treatment of
       a story unlikely to be made into a film.  I give this one a low +2
       on the -4 to +4 scale.
















                             LIKE WATER FOR CHOCOLATE
                         A film review by Mark R. Leeper
                          Copyright 1993 Mark R. Leeper



                 Capsule review:  A whimsical shaggy-dog tale of
            a love story.  It is not much like anything you have
            seen before.  Light fantasy mixes into a forty-year
            story of denied love, vengeance, and even a ghost or
            two.  We rarely see Mexican films in the art market,
            but this one is worth seeing.  Rating: +2 (-4 to +4).

            Relatively often we see Canadian films in the United States.
       With the length of the border we share with our neighbor to the
       south, it is surprising that so few Mexican films ever get seen in
       this country.  With the exception of some low-budget horror and
       science fiction films, few Mexican movies ever make it north of the
       border.  Many that do come north are popular only to make fun of.
       Films like _T_h_e _W_r_e_s_t_l_i_n_g _W_o_m_e_n _V_s. _t_h_e _A_z_t_e_c _M_u_m_m_y or _S_h_r_i_e_k _o_f _t_h_e
       _M_u_t_i_l_a_t_e_d can hardly represent the best that Mexico has to offer.  A
       reminder of that fact is _L_i_k_e _W_a_t_e_r _f_o_r _C_h_o_c_o_l_a_t_e, a pleasant
       shaggy-dog romance story told in the genre of magical realism.  In
       magical realism, bizarre fantasy mixes with the everyday and is
       taken very matter-of-factly.

            The story takes place in northern Mexico and southern Texas and
       centers on Tita (played by Lumi Cavazos), her mother (played by
       Regina Torne John), and her two older sisters.  Tita grew up in the
       kitchen as a master cook.  The time comes when Tita falls in love
       with Pedro.  But Tita's mother forbids Tita to marry then or ever.
       Family tradition is that the youngest daughter cares for the mother
       until the mother's death.  This arrangement precludes any personal
       life for the daughter and reduces the daughter to involuntary
       servitude.  At the insistence of the willful mother, Pedro cannot
       have Tita, so he settles for Tita's older sister Rosaura.  But the
       marriage is at first only a ruse.  Pedro is really using the
       marriage as an excuse to remain close to Tita.  Tita is forced to
       prepare the wedding feast for Pedro and Rosaura.  But the
       supernatural shows its hand in Tita's cooking.  Tita expresses
       herself in her exquisite cooking only too well.  Eat what Tita has
       prepared and you will feel what Tita was feeling when she made the
       dish.  The misery she feels while making  the wedding feast is
       inexplicably spread to all the guests.  But its when Tita cooks a
       _r_e_a_l_l_y happy meal that things start to happen.  Told against the
       background of a Mexico in revolution in the first third of this
       century, this is a story of anger and vengeance, yet it never loses
       its whimsical feel.

            At 144 minutes, _L_i_k_e _W_a_t_e_r _f_o_r _C_h_o_c_o_l_a_t_e may be a bit long to
       sustain interest through its entire length.  Still, the style is











       Like Water for Chocolate   March 7, 1993                      Page 2



       refreshingly different from anything the American film industry is
       turning out.  It is directed by sometime-actor Alfonso Arau with a
       screenplay by Laura Esquival based on her own novel, which combines
       magical realism and recipes for the dishes around which her story is
       built.  The title, incidentally, refers to an anger as hot as the
       boiling water used for hot chocolate.  I can recommend this one and
       give it a +2 on the -4 to +4 scale.